Questions
Pooldit runs free-to-play sports pools for your friends and your office mates: everyone picks against real live odds, deadlines lock themselves at kickoff, and the pool scores itself. Pools play for dits, a virtual in-app currency and never real money — there is nothing to deposit here, nothing to wager, and nothing to cash out.
Joining a pool is always free, and every button on this site creates a free account today. Players Club pricing will open when billing does.
Formats
Your group is not one kind of group, so the answer to "what can we run?" is five different things. Each format keeps its own scoring, its own tiebreakers and its own rhythm — and each has a page of its own.
1 pt / correct pick
Pick the straight-up winner of each game, one point per correct pick, and the highest score takes the week.
units × points
Assign units to your picks so the calls you believe in are worth the most — and cost the most when they miss.
1 team / week, no repeats
Pick one team to win each week and never the same team twice; one loss knocks you out, and it thins the field every week.
nit budget / week
Everyone gets the same budget of nits — the pool’s own play-money currency — and spends it across moneylines, spreads and totals, priced the way a sportsbook would price them.
all X, or it carries
The commissioner sets the slate and the odds band, you make X selections, and you take the pot only if every one of them lands — otherwise it carries.
Dits help you keep track of whatever your group is playing for — could be bragging rights, jelly beans, soda refills, whatever you've pooled together in the real world. We're not a gambling site, so dits aren't money: they're a virtual in-app currency that just mirrors your group's own arrangement, with nothing to deposit here and nothing to cash out. Put dits in at the start of the season, and they get redistributed to each week's winners and to the end-of-season finishers based on your pool's split configuration.
Open your pool and tap the copy icon next to the invite link. Share that link with your friends or your office mates — anyone who opens it can preview the pool and join, and joining is always free.
Once the first game kicks off, picks lock for that week. If you haven't picked, your autopick agent fills in your picks automatically if you've configured one.
Each correct pick = 1 point. In weighted pools, picks carry confidence weights in units (e.g. 3-2-2) that multiply the point value. Dits are awarded to the top scorer(s) each week and again at the end of the season.
Ditpull — how you really stack up against your friends — measures how much you're beating the field, not just how many dits you've won. Raw dits totals aren't comparable across pools: winning 300 dits in a 5-person pool means something very different than winning 300 in a 200-person, winner-take-all pool. Ditpull asks instead: how much better did you do than a purely random player would have, given your pool's actual field size and payout structure? Your Ditpull in a single pool is a Z-score of your total dits won versus what a random player would be expected to earn (the entry, since pools are zero-sum), divided by that pool's own variance. A winner-take-all pool has much higher variance than one that spreads a lot of small weekly prizes around, so the same dit total means less in a high-variance pool. A high Ditpull means your result would be very unlikely for a random player in that specific pool. It travels with a friendlier companion, WRAE (Win Rate Above Expected) — 2.35 WRAE simply means you win 2.35× more often than chance predicts. Ditpull-Meta — the number on your Data page — combines your Ditpull from every pool you've played, weighting bigger and higher-variance pools appropriately, and accounts for pools where you made the exact same picks (so one lucky streak entered twice doesn't get double-counted as two independent wins).
Unit ROI compares what you "wagered" to what you got back, using the real odds attached to each pick — the same way a sportsbook tracks a bettor's long-term edge. Nothing is actually staked: the wager is virtual, and it is denominated in units, not money. Your wager on a pick is its unit weight (1 for a straight pick, or its confidence weight — e.g. 3, 2, or 1 — in a weighted pool; a real staked amount in Allowance pools). When a pick hits, the payout comes from its actual price: at plus-money odds (e.g. +250) you net wager × (250 ÷ 100); at minus-money odds (e.g. -250) you net wager × (100 ÷ 250). A miss returns nothing. Unit ROI is (total returned − total wagered) ÷ total wagered, as a percentage, summed across every pick you've made — so +20% means you've netted 20% more than you've wagered overall, and −20% means you're down 20%. Pushes and picks with no final score yet aren't counted either way. Pick X pools are the one exception, and they're priced as a parlay. A Pick X sheet is an all-or-nothing bet, so that's how Unit ROI books it: your whole sheet for one week is a single 1-unit bet at the combined odds of its legs, multiplied together. Five legs at −110 is one 1-unit bet at a decimal price of about 25.4 — hit all five and you're up about +24.4 units; miss one and you're down exactly 1 unit, no matter how many of the others won. A leg whose game pushes or is cancelled drops out of the parlay, exactly as a sportsbook would drop it, and the rest of the sheet decides the bet.
Hit Rate is the simplest stat on the platform: correct picks ÷ total decided picks, as a percentage — no odds, weights, or dits involved. A pick counts once its game has a final score. In a Confidence/ATS pool, an exact push (the final margin lands right on the spread) counts as a miss; in every other pool type, a push or an exact tie is thrown out and counts as neither a hit nor a miss. Hit Rate is tracked across every pick you've ever made, on every market and every pool, so it's the one stat that's directly comparable no matter what stakes or pool structure you're playing.
Picks lock when the week's first game kicks off. After that the pick is permanent — this keeps the game fair for everyone.
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Use the "Report an issue" form on the Help page inside Pooldit, or email support@pooldit.com directly.
Five, and each one has its own page. Pick'em — Pick the straight-up winner of each game, one point per correct pick, and the highest score takes the week. Confidence — Assign units to your picks so the calls you believe in are worth the most — and cost the most when they miss. Survivor — Pick one team to win each week and never the same team twice; one loss knocks you out, and it thins the field every week. Allowance — Everyone gets the same budget of nits — the pool’s own play-money currency — and spends it across moneylines, spreads and totals, priced the way a sportsbook would price them. Pick X Parlay — The commissioner sets the slate and the odds band, you make X selections, and you take the pot only if every one of them lands — otherwise it carries. Every format comes with the same controls underneath: per-game or all-at-once lock timing, your own weekly-versus-season dits split, format-appropriate tiebreakers, and a one-click preset that gets a pool live in under a minute.
Still deciding?
Set the format, the schedule and the dits split once. After that Pooldit opens each week, pulls current spreads and odds, locks picks at kickoff, scores games as they go final, and keeps the standings and the dits ledger current — so nobody keeps a spreadsheet, including you.
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